![]() ![]() That is the big problem and point i was trying to make.īe care full when adding events or characters that break the world logic. As i said you can do things to the mother while the sister is in the room and she does not respond to it. He is a innocent and needs to be removed before he too is corrupted by association.Īlso i almost forgot to add, its not only about the mel character and his interactions. He is seen as competition and need to be removed.Ģ. So the reasoning behind getting him away from the familie could also be both.ġ. That is why i'm always in favor of choice and when a dev give you the option to switch these things on or off, they will always get a compliment from me, having freedom of choice is good.īut to get back to this case, the character mel can not only be seen as a antagonist ( and a source of NTR) but also as you pointed out a innocent. Those moments really grinds my gears and that was the real point i was trying to make, that the dev should be aware that this can ruin a game for some of us not only this dev but all devs.Īs for not being my cup of tea, your right, NTR is not something i enjoy, but i do understand that others do. ![]() This is not only in these kinds of games but any game really, any time i as a player lose control over the actions of my character (like not being able to interact with events that are happening in my present) or even more frustrating when the MC does stuff that i would not do but because of the scripted event have to do. So when i run into a character ( yes, i know the character is not done even said so in the post ) that does things without having any way of interaction with the MC that annoys me. Not all conflict has to involve a cock fight !Ī bit more then 2 cents i think and not all aimed at this game but i hope it will make people think.Ĭlick to expand.I'm sorry the point i was trying to make got a little lost in the "rant".įor me, when i play this game or games like it, i try to look at every angle, at the story the dev is trying to tell but also what is the story he/she is allowing the player to tell. Two Extreme examples as to how conflict within can become a point in a game. Or how he is going to make the world into a harem where he is the only male left and how he will kill all the other males. This game could have a lot more inner struggle with the MC, not only about what he is doing but how he lowers his moral standards by giving in to the demon. For example : a story could use a main character that has a lot of inner dialogue about the conflict within him about the moral implications of what he is "forced" to do. True conflict in a story is not always about someone trying to screw you over. Games like big brother where all the power is with the antagonist and the MC has a lot of options in game but cant use it because the Dev did not code it that way makes the game feel wrong and the antagonist silly. I hate it when game forget that the MC (Main Character) is the most important part of the game if the player feels powerless because the MC cant do anything against or to a antagonist then the dev need to look at what he is doing. ![]() Now some of that was not only aimed at this game so let me make a more general statement outside of the spoilers. ![]() You don't have permission to view the spoiler content. ![]()
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